diff --git a/assets/js/cat.js b/assets/js/cat.js index 95ec23bea..a78d0938a 100644 --- a/assets/js/cat.js +++ b/assets/js/cat.js @@ -819,8 +819,8 @@ $(document).ready(function() { } // Notify DX Waterfall of mode change for sideband display update - // Only refresh if mode actually changed (not on initial undefined → value transition) - if (modeChanged && typeof dxWaterfall !== 'undefined' && dxWaterfall.refresh) { + // Only refresh if mode actually changed AND waterfall is active (has canvas) + if (modeChanged && typeof dxWaterfall !== 'undefined' && dxWaterfall.canvas && dxWaterfall.refresh) { // Update virtual CAT state if (typeof window.catState !== 'undefined' && window.catState !== null) { window.catState.mode = newMode; diff --git a/assets/js/dxwaterfall.js b/assets/js/dxwaterfall.js index 303d118d3..e3e087973 100644 --- a/assets/js/dxwaterfall.js +++ b/assets/js/dxwaterfall.js @@ -32,7 +32,7 @@ var DX_WATERFALL_CONSTANTS = { VERSION: '0.9.6', // DX Waterfall version (keep in sync with @version in file header) // Debug and logging - DEBUG_MODE: false, // Set to true for verbose logging, false for production + DEBUG_MODE: true, // Set to true for verbose logging, false for production // Timing and debouncing DEBOUNCE: { @@ -4659,12 +4659,9 @@ var dxWaterfall = { // Update last refresh time this.lastRefreshTime = Date.now(); - // Ensure canvas is initialized + // Ensure canvas is initialized - don't auto-init, just return if (!this.canvas) { - this.init(); - if (!this.canvas) { - return; // Canvas not available, abort - } + return; // Canvas not available, user must click power button } // Check if canvas is visible in DOM @@ -6307,22 +6304,7 @@ function setFrequency(frequencyInKHz, fromWaterfall) { // Canvas found, but DON'T auto-initialize // Wait for user to click the power button - - // Clear any existing timer before creating new one - if (autoRefreshTimer) { - clearInterval(autoRefreshTimer); - autoRefreshTimer = null; - DX_WATERFALL_UTILS.log.debug('[DX Waterfall] Cleared existing auto-refresh timer'); - } - - // Set up DX spots fetching at regular intervals (only when initialized) - autoRefreshTimer = setInterval(function() { - if (dxWaterfall.canvas) { // Only fetch if waterfall has been initialized - dxWaterfall.fetchDxSpots(true, false); // Background fetch - NOT user-initiated - } - }, DX_WATERFALL_CONSTANTS.DEBOUNCE.DX_SPOTS_FETCH_INTERVAL_MS); - - DX_WATERFALL_UTILS.log.debug('[DX Waterfall] Auto-refresh timer created with interval: ' + DX_WATERFALL_CONSTANTS.DEBOUNCE.DX_SPOTS_FETCH_INTERVAL_MS + 'ms'); + // Auto-refresh timer will be created when waterfall is turned on } else { // Canvas not found, try again in 100ms @@ -6895,13 +6877,23 @@ function setFrequency(frequencyInKHz, fromWaterfall) { // Show waiting message dxWaterfall.displayWaitingMessage(lang_dxwaterfall_please_wait); - // Set up periodic refresh interval + // Set up periodic refresh interval for visual updates waterfallRefreshInterval = setInterval(function() { if (dxWaterfall.canvas) { dxWaterfall.refresh(); } }, DX_WATERFALL_CONSTANTS.VISUAL.STATIC_NOISE_REFRESH_MS); + // Set up DX spots fetching at regular intervals + if (autoRefreshTimer) { + clearInterval(autoRefreshTimer); + } + autoRefreshTimer = setInterval(function() { + if (dxWaterfall.canvas) { + dxWaterfall.fetchDxSpots(true, false); // Background fetch + } + }, DX_WATERFALL_CONSTANTS.DEBOUNCE.DX_SPOTS_FETCH_INTERVAL_MS); + // Add 3 second delay before initializing (allows page to stabilize) initializationDelayTimer = setTimeout(function() { if (DXWaterfallStateMachine.getState() === DX_WATERFALL_CONSTANTS.STATES.INITIALIZING) { @@ -6953,6 +6945,12 @@ function setFrequency(frequencyInKHz, fromWaterfall) { waterfallRefreshInterval = null; } + // Stop the auto-refresh timer for DX spots + if (autoRefreshTimer) { + clearInterval(autoRefreshTimer); + autoRefreshTimer = null; + } + // Destroy the waterfall component (handles cleanup of memory, timers, event handlers, and DOM refs) if (typeof dxWaterfall !== 'undefined' && dxWaterfall.canvas) { dxWaterfall.destroy();